const SocketPoolSize = 20
func Start()
func Stop()
func Train(entry *EntryLearning) error
type EntryAct struct { State []float64 }
type EntryActOutput struct { Action float64 Eps float64 }
func Act(entry *EntryAct) (*EntryActOutput, error)
func SocketAct(act *EntryAct) (*EntryActOutput, error)
SocketAct executes the act by using the websocket to learner service
type EntryLearning struct { Eid int State []float64 Action float64 Reward float64 }
type SocketActRequest struct {
// contains filtered or unexported fields
}